❖ Blog post by onpon4

Tile Improvements


Over the last few days, I have been updating Hexoshi’s rooms to use some new edge tiles I made a few days ago. This improves something about the tiles that was minor, but really bothered me: the walls an ceilings looked unnaturally straight. Now, they look more jagged, as they ought to:


Another graphical improvement that has been made, which cannot be shown in a simple screenshot, is to make the enemies fade out rather than just immediately disappear. This seems to work well despite its simplicity.

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1 year, 3 months ago

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