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3D minisub game

Literally testing the water, in this early proof-of-concept work.


Made with AppGameKit on a Linux-based gaming laptop with standard game controller, mirrored to a matte screen and captured with a phone. Trimmed with OpenShot and served up sketchy and raw.

(AppGameKit is not free or open source. We made our own super-rough engine, using the BASIC language. Although pretty flexible, it is hard-coded for this prototype.)


1 year, 9 months ago

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